![]() In order to highlight the complexities of this war, DICE chose to build a singleplayer campaign that bounces from soldier to soldier and nation to nation, divided into separate, segmented War Stories that offer differing tones. Sometimes referred to as “The War to End All Wars,” this was a clash of old tactics and new technology old empires were toppled and new countries rose to prominence in their place. A single assassination served as the catalyst that caused the war to break out, but various countries were pulled into the conflict for different reasons throughout the war’s four-year duration. In the First World War, on the other hand, the lines of right and wrong, good and evil, were not drawn so distinctly. ![]() If you pick up a history textbook, it’ll tell you that there was a very clear enemy, an obvious aggressor, and a terribly evil man behind the events of World War II. With Battlefield 1, DICE and EA have broken this repetitive pattern and produced something truly magnificent. Many significant wars have remained under represented, or not represented at all, as developers have continually favored tried-and-true over new and different. World War II, modern combat, and near-future combat, are standbys of the first person shooter genre. When Battlefield 1 was first announced a few months ago, its World War I (WWI) setting took many by surprise.
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